Media Server for
Unreal Engine
Combine Unreal's beautiful pixels with LightAct's powerful media server tools.
Minimal Latency
LightAct uses a unique integration with Unreal Engine to ensure optimal performance and minimal latency.
Our own plugin for Unreal Engine enables you to share textures (content) and data between the 2 apps.
Combine LightAct’s powerful media server functionalities with Unreal’s beautiful pixels.
Perfect Sync
LightAct and Unreal can be genlocked and their timecodes synced.
You can control Unreal’s framerate from LightAct or vice-versa. This allows the 2 apps to work in lockstep without competing for valuable computer resources.
With timecode syncing, you can be sure that the frame you are pushing out, is exactly the one you want.
Easy to Use
LightAct’s Unreal Engine plugin enables a seamless and completely automatic workflow between Unreal and LightAct.
LightAct can also take care of distributing, launching, killing and monitoring of your packaged Unreal projects.
Achieve results. Faster.
Pixel Perfect
Iris is LightAct’s computer vision technology. It allows you to calibrate dozens of projectors in just a few moments.
It also enables you to adjust your virtual scene, so that it perfectly matches reality.
Pixel perfect projection. Every time.
DMX Mapping
LightAct has advanced DMX mapping capabilities that were tried and tested in dozens of projects of all sizes.
Easily map Unreal textures to any kind of Art-Net fixture. Create complex Fixture placements using CSV or 3D models and patch them quickly using Fixture connections.